Beyond the printed rulebooks and source material for Shadowrun, Catalyst is releasing numerous electronic publications that further expands the universe and rules in a myriad directions. These new, Ebook-only published products offer a quick, easy fix for the shadowrunner jonsing for more of the Sixth World they crave.
Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets.Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been on this killer’s trail for a while, and he knows he’s getting closer. The only question is if he’ll be able to handle getting as close as he’s about to be, or if his blood will join the stream that regularly flows into the gutters of the sprawls.
Another Rainy Night is part of Shadowrun's enhanced fiction line. It contains an original short story, along with game information to use elements of the story in your game, including stats for the major characters and new gear introduced in the story. Gamemasters and players can do more than become immersed in the fiction—they can make it a part of their gaming world.
Another Rainy Night is available from the following eBook/PDF vendors:
Bodies Are Stacking. Mob wars are ugly things, but not all ugliness is created equal. Things are going bad in Bangkok, and one Yakuza leader named Shinoda Yoshinori has been receiving a series of unsettling messages: bodies of other members of his gumi, packaged and delivered in a decidedly unique fashion. If Yoshinori wants to preserve his gumi—and save his life—he’s going to have to take action. Due to the depleted manpower in his gumi, he’s ready to turn to shadowrunners for help.
99 Bottles introduces Shadowrun’s new Enhanced Fiction line, in which short stories are accompanied by information and statistics that allows you to incorporate elements of the story into your game. In this book, the story kicks off a short adventure that is presented with all the information gamemasters and players need, from plot points to NPC stats to details of specific locations in the seething, energetic city of Bangkok. Let the new fiction set the stage for a plunge into one of the Sixth World’s seamiest spots!
99 Bottles is available from the following eBook/PDF vendors:
CORE RULES SUPPLEMENTAL
It’s a big world, and not all of the work that’s available is sitting right outside your front door. Sometimes you might need to hop across a country, across a continent, or across an ocean. Other times you might look to the air to find a way across a border that’s too tough to cross on the ground. And then there are the times you might need something in the air that can pack a much-needed punch.Unfriendly Skies provides descriptions and game information for thirty-two aircraft, including the EuroWars-tested MiG-63, the slow but easy-to-overlook Skyswimmer, and the luxurious Platinum II. The book also includes information on the basics of air travel in 2073, including information on which paths you may or may not follow if you are trying to lay low.
Get your runners into the skies and moving fast with the options Unfriendly Skies provides..
Unfriendly Skies is available from the following eBook/PDF vendors:
They’re Not Old—They’re Classic
We’d all like access to bleeding-edge, state-of-the-art tech, but we can’t always have it. Sometimes your nuyen’s gotta be spent somewhere else, or sometimes you haven’t got any nuyen to spend. And sometimes those old designs that everyone’s written off show up and kick your ass, proving it’s too soon for them to be forgotten.
This Old Drone is a Shadowrun supplement containing information on 30 classic drones that appeared in older Shadowrun sourcebooks but haven’t made the transition to Shadowrun, Fourth Edition—until now. From the rail-mounted, wireless-shunning Ares Sentinel “P” Series to the old MQ-8 Fire Scout roto-drone, This Old Drone contains the info, rules, and stats you need to bring classic drones into the modern era of Shadowrun.
This Old Drone is available from the following eBook/PDF vendors:
Some people think that being state-of-the-art means being on the bleeding-edge of technology. That’s part of it, but only a small part. If you really want to be current, if you want to know what’s going on in the world and how it might affect you, you need to know about a lot more than new tech. You need to know about current events—like the speech Hestaby gave to the United Nations that put the dragons of the Sixth World into an uproar. You need to know what you’ll see on the roads, from new vehicles to re-purposed classics. You need to know about the latest research on Awakened plants and the exceedingly creative uses scientists are putting them to.Take those elements and stir in up-to-date information on important people and places—like cagey intelligence ace Samantha Roth and the tumultuous nation of Thailand—and you have a dossier that can help runners stay current and make sure they know what’s happening now in the Sixth World. Because the runner caught up in yesterday is a runner that’s been left behind.
State of the Art 2073 is available from the following eBook/PDF vendors:
If it hasn’t happened to you yet, it will. A run will go south. People will be looking for you. Their eyes will be everywhere—your home, your friends’ houses, the places you hang out, even the spots where you buy your soykaf. They’re looking for you, waiting for you, and when they find you, they’re not going to talk. It’ll be a single shot, or a flash of sharp steel, and you’ll be done.To avoid this, you need to lay low. You need a place where no one will look for you, and where you’ll have enough of life’s basics to get you by. Don’t know where to find such a place? You’re in luck, chummer—we’ve got the guide for you. Whether your acquiring and stocking your own bolt hole or engaging professional safehouse managers, we’ve got the info you need to live to fight another day.
Safehouses is a supplement for Shadowrun, Twentieth Anniversary Edition that provides both flavor text and rules to help runners acquire or find the hideouts they need to stay out of harm’s way. It includes sample safehouses, equipment suggestions for the well-stocked hideaway, and safehouse creation rules that work with the Advanced Lifestyles rules from Runner’s Companion. Get Safehouses, stay safe, and be ready to charge back into the shadows once the trouble you’re in has blown over.
Safehouses is available from the following eBook/PDF vendors:
Things That Go Boom in the Night
The corporations of the Sixth World love a good challenge—as long as it suits them. Ending world hunger? Not interested. Eliminating poverty? There’s no margin in that. Finding creative and more effective ways to blow things up and/or reduce them to rubble? That, they can do.
War is raging on the Aztlan-Amazonia border, and there are plenty of other places in the world where people are willing to fork over piles of nuyen to buy that tank or fighter that would help them sleep better at night. There is good demand for military technology, and the corps are stepping up with the supply.
MilSpecTech presents new vehicles (including groundcraft, watercraft, and aircraft), missiles, and vehicle weapons for use with Shadowrun, Twentieth Anniversary Edition. It can be used as a companion piece to War!, or on its own to add extra danger to any war zones characters may be running in—or if they’re lucky, to give them more ways to cause havoc.
MilSpecTech is available from the following eBook/PDF vendors:
Look, we all know that there are plenty of runs that go best when you don’t fire a shot. But we also know how foolish you’d be to go out without your trusted sidearm, because you never know when things are going to go south. Or when you’re going to be hired simply because you’re the person who’s got the right weapons for the job.If you’re looking for a new weapon to add to your arsenal, Gun Heaven is the place to go. Featuring thirty-two guns—complete with descriptions, information on their use, game statistics, and full-color illustrations of each item—Gun Heaven collects older weapons and newer designs, ranging from the SIG P298 hold-out pistol, with its slim-line design, to the massive Ogre Hammer and its devastating punch. Get caught up on the predecessors of the legendary Ares Predator IV, or check out one of the most recent offerings from Onotari Arms, the assault-rifle/shotgun combo Xfactor III.
Gun Heaven will help any team of runners pack out the way they want, while also providing opportunities to make a few nuyen by finding and selling pristine versions of older models to collectors.
Gun Heaven is available from the following eBook/PDF vendors:
Digital Grimoire is the Master's Class of Magic--expanding on Street Magic, it details additional traditions, magical groups & threats, spirits, enchanting expansions, and a handful of new spells and adept powers.Traditions: Egyptian, Rastafarian, Psionic
Magical Groups: Shrine of the Southern Winds, The Oxford Grand Lodge, Código 515
Magical Threats: Toxic Paths, Shadow Spirits, Insect Spirits
Digital Grimoire is available from the following eBook/PDF vendors:
More than two-thirds of the Earth’s surface is covered by water. That means that two-thirds of the Earth is covered in escape routes, infiltration points, and hiding places that people stuck on land constantly overlook. If you want to know how to use all that blue to your advantage, you need to know the boats that are out there, what they can do, and how your competition is putting them to use.Deadly Waves collects information about thirty different watercraft, from the fast and agile Wave Cutter to the luxurious, self-maintaining Zeppelinwerke Elite Cruiser to the hulking yet surprisingly quick Maersk-Jorgenson Fast Freighter. Runners can use this book to gain all sorts of options for taking to the water, whether they’re planning a quick jaunt or embarking on a long voyage.
Deadly Waves is available from the following eBook/PDF vendors:
Dominated by the Manhattan Development Consortium (MDC), the City represents the largest contiguous corporate enclave in the Sixth World. This volume grants a look into the neighborhoods of Manhattan, the constant scrutiny of its security, and the activities of the thirteen corporations that oversee its development.This setting is a crucial part of the New York City Shadowrun Missions campaign. This 32-page volume serves as a guide to players so that they can prepare their characters to deal with the finer details of the setting. Gamemasters are also well suited to use this book, as it grants them a deeper insight into the neighborhoods of Manhattan than can be provided in scenarios.
The Rotten Apple: Manhattan is available from the following eBook/PDF vendors:
Ten people. Ten very different people. A pirate who has made himself into one of the most wanted men in the world. A datathief whose skill is only matched by his flair and panache. Two corporate giants whose personalities—and actual physical makeup—couldn’t be more different. A troll whose name has a history much older than herself. And other individuals with stories and secrets of their own.Some of them are people you want on your side, and some of them are people who could be very dangerous enemies if you aren’t careful. All of them are people you should know, because all of them have something—money, power, knowledge, or all three—that you can use.
Street Legends Supplemental follows the format of the Street Legends book by presenting information on ten characters from the Shadowrun universe, sharing stories about their activities in the Sixth World and also offering complete game information and statistics for them. Each character also comes with plot information gamemasters can use as they develop their campaigns. While it is a companion to Street Legends, Street Legends Supplemental can be enjoyed entirely on its own.
Street Legends Supplemental is available from the following eBook/PDF vendors:
In Bad Moon Rising in the East, a team of shadowrunners is hired to track down the source of a new drug shipping into Hong Kong. Directly connected to the Ghost Cartelscampaign, the team of six Caracas natives are thrust into a criminal underworld far from their home. With few contacts to turn to, they may find themselves deeply involved in a vicious underworld conflict.This 22-page scenario was used for the Gen Con 2008 Shadowrun tournament. While it may be used with other characters, the included team of shadowrunners are fully fleshed out with contacts, backgrounds, and motivations. This complete package allows for a night or two of Shadowrun with little prep work for the gamemaster or the players.
Bad Moon Rising in the East totals 37 pages, with 1 cover/credits page, 21 pages of scenario, 3 pages with 1 map each, and 12 pages of pregenerated characters: Covert Ops, Face, Hacker, Melee Artist, Pistol Adept, Shaman
Bad Moon Rising is available from the following eBook/PDF vendors:
Everyone's Watching Everyone
The problem with keeping files about ne'er-do-wells is they're a curious and clever lot. Curious and clever enough to pilfer those files from the corporate compiler, repost them, and add their own commentary-providing a level of meta-information like you've never seen before. Get the scoop on Jackpoint-posters like Kay St. Irregular, Ecotope, Man-of-Many-Names, and Turbo Bunny.
Remember: not everything you read is true. When the two sources of information are Horizon and Jackpoint ... all bets are off.
The Jackpointers presented in this download are: Baka Dabora, Ecotope, Fianchetto, Kay St. Irreggular, Lei Kung, Lyran, Man-of-Many-Names, Orbital DK, Riser, and Turbo Bunny. Each has a 2 or 3 page profile.
10 Jackpointers is available from the following eBook/PDF vendors:
Everyone knows the score between the Yaks, Mafia, and Triad, but when you get down to it, the ganger on the corner is just as likely to try and kill you. Here is the download on ten mid-sized gangs that are looking to make a name for themselves.10 Gangs is a Shadowrun product, designed to supplement any campaign and utilizes the Gang rating system from Vice. Each gang comes with plot hooks and stats for gamemasters and players to use for run ideas, contacts, and keeping an eye on the competition.
10 Gangs is available from the following eBook/PDF vendors:
Shadowrun Missions (SRM) is an living campaign, giving players the opportunity to have adventures that share the same setting and have fun while doing it. Missions are played at local game stores, conventions, game days, and as home games. Players who participate in these scenarios will have a real opportunity to influence the Shadowrun game world and play their characters in events worldwide.
A host of SRM adventure modules are available for purchase.
For complete information surrounding this living campaign, see the Missions section of the website.