Unfriendly Skies
It’s a big world, and not all of the work that’s available is sitting right outside your front door. Sometimes you might need to hop across a country, across a continent, or across an ocean. Other times you might look to the air to find a way across a border that’s too tough to cross on the ground. And then there are the times you might need something in the air that can pack a much-needed punch.Unfriendly Skies provides descriptions and game information for thirty-two aircraft, including the EuroWars-tested MiG-63, the slow but easy-to-overlook Skyswimmer, and the luxurious Platinum II. The book also includes information on the basics of air travel in 2073, including information on which paths you may or may not follow if you are trying to lay low.
Get your runners into the skies and moving fast with the options Unfriendly Skies provides..
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This Old Drone
They’re Not Old—They’re Classic
We’d all like access to bleeding-edge, state-of-the-art tech, but we can’t always have it. Sometimes your nuyen’s gotta be spent somewhere else, or sometimes you haven’t got any nuyen to spend. And sometimes those old designs that everyone’s written off show up and kick your ass, proving it’s too soon for them to be forgotten.
This Old Drone is a Shadowrun supplement containing information on 30 classic drones that appeared in older Shadowrun sourcebooks but haven’t made the transition to Shadowrun, Fourth Edition—until now. From the rail-mounted, wireless-shunning Ares Sentinel “P” Series to the old MQ-8 Fire Scout roto-drone, This Old Drone contains the info, rules, and stats you need to bring classic drones into the modern era of Shadowrun.
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State of the Art 2073
Some people think that being state-of-the-art means being on the bleeding-edge of technology. That’s part of it, but only a small part. If you really want to be current, if you want to know what’s going on in the world and how it might affect you, you need to know about a lot more than new tech. You need to know about current events—like the speech Hestaby gave to the United Nations that put the dragons of the Sixth World into an uproar. You need to know what you’ll see on the roads, from new vehicles to re-purposed classics. You need to know about the latest research on Awakened plants and the exceedingly creative uses scientists are putting them to.Take those elements and stir in up-to-date information on important people and places—like cagey intelligence ace Samantha Roth and the tumultuous nation of Thailand—and you have a dossier that can help runners stay current and make sure they know what’s happening now in the Sixth World. Because the runner caught up in yesterday is a runner that’s been left behind.
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Safehouses
If it hasn’t happened to you yet, it will. A run will go south. People will be looking for you. Their eyes will be everywhere—your home, your friends’ houses, the places you hang out, even the spots where you buy your soykaf. They’re looking for you, waiting for you, and when they find you, they’re not going to talk. It’ll be a single shot, or a flash of sharp steel, and you’ll be done.To avoid this, you need to lay low. You need a place where no one will look for you, and where you’ll have enough of life’s basics to get you by. Don’t know where to find such a place? You’re in luck, chummer—we’ve got the guide for you. Whether your acquiring and stocking your own bolt hole or engaging professional safehouse managers, we’ve got the info you need to live to fight another day.
Safehouses is a supplement for Shadowrun, Twentieth Anniversary Edition that provides both flavor text and rules to help runners acquire or find the hideouts they need to stay out of harm’s way. It includes sample safehouses, equipment suggestions for the well-stocked hideaway, and safehouse creation rules that work with the Advanced Lifestyles rules from Runner’s Companion. Get Safehouses, stay safe, and be ready to charge back into the shadows once the trouble you’re in has blown over.
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MilSpecTech
Things That Go Boom in the Night
The corporations of the Sixth World love a good challenge—as long as it suits them. Ending world hunger? Not interested. Eliminating poverty? There’s no margin in that. Finding creative and more effective ways to blow things up and/or reduce them to rubble? That, they can do.
War is raging on the Aztlan-Amazonia border, and there are plenty of other places in the world where people are willing to fork over piles of nuyen to buy that tank or fighter that would help them sleep better at night. There is good demand for military technology, and the corps are stepping up with the supply.
MilSpecTech presents new vehicles (including groundcraft, watercraft, and aircraft), missiles, and vehicle weapons for use with Shadowrun, Twentieth Anniversary Edition. It can be used as a companion piece to War!, or on its own to add extra danger to any war zones characters may be running in—or if they’re lucky, to give them more ways to cause havoc.
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Gun Heaven
Look, we all know that there are plenty of runs that go best when you don’t fire a shot. But we also know how foolish you’d be to go out without your trusted sidearm, because you never know when things are going to go south. Or when you’re going to be hired simply because you’re the person who’s got the right weapons for the job.If you’re looking for a new weapon to add to your arsenal, Gun Heaven is the place to go. Featuring thirty-two guns—complete with descriptions, information on their use, game statistics, and full-color illustrations of each item—Gun Heaven collects older weapons and newer designs, ranging from the SIG P298 hold-out pistol, with its slim-line design, to the massive Ogre Hammer and its devastating punch. Get caught up on the predecessors of the legendary Ares Predator IV, or check out one of the most recent offerings from Onotari Arms, the assault-rifle/shotgun combo Xfactor III.
Gun Heaven will help any team of runners pack out the way they want, while also providing opportunities to make a few nuyen by finding and selling pristine versions of older models to collectors.
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Digital Grimoire
Digital Grimoire is the Master’s Class of Magic–expanding on Street Magic, it details additional traditions, magical groups & threats, spirits, enchanting expansions, and a handful of new spells and adept powers.Traditions: Egyptian, Rastafarian, Psionic
Magical Groups: Shrine of the Southern Winds, The Oxford Grand Lodge, Código 515
Magical Threats: Toxic Paths, Shadow Spirits, Insect Spirits
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Deadly Waves
More than two-thirds of the Earth’s surface is covered by water. That means that two-thirds of the Earth is covered in escape routes, infiltration points, and hiding places that people stuck on land constantly overlook. If you want to know how to use all that blue to your advantage, you need to know the boats that are out there, what they can do, and how your competition is putting them to use.Deadly Waves collects information about thirty different watercraft, from the fast and agile Wave Cutter to the luxurious, self-maintaining Zeppelinwerke Elite Cruiser to the hulking yet surprisingly quick Maersk-Jorgenson Fast Freighter. Runners can use this book to gain all sorts of options for taking to the water, whether they’re planning a quick jaunt or embarking on a long voyage.
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