SR3 Gamemaster Screen
This gamemaster’s aid contains all the charts and tables needed to run Shadowrun in a convenient, easy-to-use format.For use with Shadowrun Third Edition.
eBook Availability
SR3 Gamemaster Screen is available from the following eBook/PDF vendors:
Shadowrun, Third Edition
Where Man Meets Magic & Machine
The year is 2060. Magic is as real as the mean streets of the mega-sprawls. Corporations call the shots while nailing each other through covert operatives in cutthroat competition. Flesh and machines have merged — the street samurai with his smartguns and impossibly fast reflexes, the decker who can plug his own brain into the worldwide computer network, the rigger who links his mind to his vehicle and takes hairpin turns at fantastic speeds. And you’re a part of this wired world, where corporate skyscrapers glitter over the dark shadows they cast. You live in those shadows. You’re a shadowrunner — a street operative.
You may be human or troll, dwarf or elf. You may throw fireballs, pull out your trusty Uzi or slice through computer security with a program as elegant and deadly as a stiletto. No matter what, you get the job done. You’re a shadowrunner — a professional. You don’t just survive in the shadows — you thrive there … for now.
Shadowrun, Third Edition is a complete rulebook for gamemasters and players. It contains all the rules needed to create characters and ongoing adventures set in the popular Shadowrun universe. Shadowrun, Third Edition updates, revises, expands and clarifies the rules from previous Shadowrun rulebooks. It is compatible with previous versions of Shadowrun and with previously published Shadowrun source material.
eBook Availability
Shadowrun, Third Edition is available from the following eBook/PDF vendors:
Shadowrun Companion
Been There. Run That.For Players:
—Expanded character creation rules allow you to customize your character’s background with Edges and Flaws and play ghouls or shapeshifters. Also includes rules for running, jumping and even being an escape artist!
For Gamemasters:
—Provides expanded contact rules and introduces Enemies‹the evil side of contacts. Plus campaign and scenario creation, prime runners, training rules and security rules for gas traps, trip wires and sensor plates!
For New Campaigns:
—Play a street gang or a government covert ops team, a DocWagon high-threat response team or even the cops!
The Shadowrun Companion offers advanced and alternate rules for players and gamemasters. This indispensable book includes a guide to creating adventures and campaigns, and suggests step-by step techniques to help gamemasters get the most out of the Shadowrun universe. The Shadowrun Companion is revised for use with Shadowrun, Third Edition, and is compatible with all Shadowrun sourcebooks.
eBook Availability
Shadowrun Companion is available from the following eBook/PDF vendors:
Matrix
Man & Machine: Cyberware
Man & Machine expands on the basic cybernetic gear offered in Shadowrun, Third Edition, and provides advanced rules for implanting, surgery, healing and damage. This sourcebook offers more than 200 new pieces of gear, features advancements in biotechnology and chemistry, and introduces nanotechnology.
For use with Shadowrun, Third Edition.
eBook Availability
Man & Machine: Cyberware is available from the following eBook/PDF vendors:
Magic in the Shadows
Chummer, I can write a book on wht you don’t know. Can you design a spell or enchant a dagger? Can you invoke a great spirit or divine the future? Have you bared your soul to the Dweller on the Threshold during an astral quest? You’ve got a lot to learn—not even dragons know all there is to know about Magic in the Shadows.Magic in the Shadows expands on the basic magic concepts in Shadowrun and provides advanced magic rules. For players, this book offers new magical paths, metamagic, totems and more than 75 new spells. For the gamemaster, there are rules for initiation, spirits, astral security, magical threats and more! For use with Shadowrun, Third Edition.
eBook Availability
Cannon Companion is available from the following eBook/PDF vendors:
Critters
Originally included with the Shadowrun, Third Edition Gamemaster’s Screen, this book is a complete catalogue of paranormal critters for Shadowrun.In addition to critter stats and short descriptions, it includes all of the rules you need for using critter powers.
eBook Availability
Critters is available from the following eBook/PDF vendors:
Cannon Companion
More Bang for the Buck…When the shadows are full of flying lead, chummer, you need an edge — and I got it right here. You want a specialized blade? I can sell you a monosword. You want a gun to make the other guy think twice? How about the new laser pistol? Maybe you want to forge your whole body into a weaponãI know someone who can train you in Wildcat-style martial arts. The big boys don?t have all the best toys …
Cannon Companion offers more than 150 new weapons, with new accessories, gear, armor and explosives. Expanding on the combat gear introduced in Shadowrun, Third Edition, it provides advanced rules for the martial arts, firearm design and modification, simsense and underwater combat.
eBook Availability
Cannon Companion is available from the following eBook/PDF vendors: